Published: Wed, September 19, 2018
Industry | By Terrell Bush

158 laid off as videogame developer Capcom shutters Burnaby office

158 laid off as videogame developer Capcom shutters Burnaby office

Now, after responding to an inquiry from news outlet GamesIndustry.biz, Capcom has confirmed that not only were said projects canceled, but the whole studio is being closed down.

Other games developed at the Capcom Vancouver office included Puzzle Fighter, The Bigs and MLB Front Office Manager.

About 158 employees were impacted by the studio's closure.

Tuesday's news, first reported by GameDaily, came after Monday's press release from Capcom in which it announced the termination of all projects under development at its Vancouver studio. Following layoffs from earlier in the year, Capcom confirmed the closing of the studio, adding that all projects in development have been cancelled.

"Capcom is now reviewing the allocation of its development resources that support the production of world-class content", reads the statement to GI.

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Meanwhile, the company says it's constructing new facilities and hiring more people at its headquarters in Osaka.

Capcom Game Studio Vancouver, Inc., a consolidated subsidiary of Capcom, primarily carries out development of home video game software for markets outside of Japan; however, Capcom is now reviewing the allocation of its development resources that support the production of world-class content.

Formerly Blue Castle Games, Capcom Vancouver was established in 2005. It was subsequently tapped by then-Capcom producer Keiji Inafune to develop the next game in the Dead Rising series, a self-aware humor/horror franchise where players use whatever they can get their hands on-tools, toys, furniture, you name it-to defend themselves against an army of zombies. "Capcom still owns the "Dead Rising" brand", the rep said.

Today Capcom announced that it's closing Canadian studio Capcom Vancouver, which has always been in charge of the Dead Rising series. This is largely due to the continued success of "Monster Hunter: World", which launched on consoles in January and on PC in August.

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