Published: Tue, January 23, 2018
Research | By Jody Lindsey

Metal Gear Survive To Have No Loot Boxes Or Pay To Win

Metal Gear Survive To Have No Loot Boxes Or Pay To Win

When we first covered the announcement of Metal Gear Survive back at Gamescom in 2016, we said then that the game was "different", but followed that up with Different Bad. As for the texture quality, both versions of Metal Gear Survive beta are the same.

According to WCCFTech, in interview with Korekado in the latest edition of Official PlayStation Magazine UK, he says "there will not be loot boxes, and there will not be pay-to-win types of microtransactions". Fending off waves of creatures while building up your base and gathering supplies is certainly a deviation, and for anyone who mistakenly believed that this game would be a continuation of the Metal Gear series and not a spin-off like it is, the producer apologizes for any confusion. No real details of the in-game microtransactions were given, other than an item called "Boost Passes" that provided various bonuses to players.

Korekado confirms that the microtransactions already confirmed to be in the game will take on a similar form to those included in Metal Gear Solid V: The Phantom Pain. An explanation of the FOB mechanic can be found here.

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Metal Gear Survive is a survival-action title based on the Metal Gear series but is a marked departure from the standard stealth action and espionage gameplay seen in the past.

One of the biggest criticisms of the Metal Gear Survive beta has been that it feels like a grind, because of how its microtransactions business model works. Players should keep in mind that this is what they will have to deal with for the duration of the game's main campaign with a 15 to 20-hour play time length, and more with multiplayer involved.

This means that the developers might still be aiming for a balanced experience for all players, though that remains to be seen when "Metal Gear Survive" gets released on February 20. Leave your comments below.

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